|  |   Real-Time 1. medial Global Art Annual | 
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Brain
Description:
A Perspex box containing a cross section of the brain constructed of 
computer printed circuit boards, cables, lead, ,steel, cables, matt glass paint 
and translucent heat shrink. 
Concept:
The printed circuit 
boards are theoretically representing the scientific known parts of the brain. 
For example: - The Auditory cortex interprets what we see, so the web camera 
printed circuit boards are in its place. In addition, I have used hard drive 
discs to portray memory. These examples follow all the functions of the brain 
including main motor area, main sensory area, behaviour, smell and taste, 
recognizing objects, hearing, controlling movement, speech and the rules
of language, understanding language, behaviour, controlling actions, 
sensing by muscles, recognizing objects, hearing and seeing association, 
concentrating planning solving problems and interpreting experiences.The visual 
quality of the different coloured pixilated printed circuit boards demonstrates 
an artistic interpretation of the general flow of energy within this unknown 
organ. However, both sides also have an inner concept. The front represents 
consciousness and the back represents sub –consciousness, as when I was 
constructing the brain I never saw the back in its full glory until the piece 
was bonded, drilled, fixed and erected. Finally, when the piece of art was 
finished I felt that it would pose many questions for future viewers of how 
technology relates to us physically and mentally. How it is used, how it can be 
used with creativity and imagination.
Ear
Description: 
A free standing functional sculpture 
made from acrylic, petg, hard wood, stainless steel, oscilloscope, sound to 
light kit, microphones, mini disc, leather, speaker and 
light diffuser.
Concept: 
The ear is designed to induce the viewer to interact and create random sound 
events in an exhibition environment. A mini disc is recording, so in turn will 
be played back the following day through a speaker in the gallery while people 
are again interacting with the Ear thus creating an overlapping loop. I see this 
as an opportunity for the viewers to express their selves creatively with no 
boundaries. Therefore, the ear is a tool to inspire the public to create a piece 
of sound art that will reflect conflicting views and cultures in a true light. 
There will be no need for me to engage in editing, as when the lights and the 
green beam of the oscilloscope are triggered, the 
recording will automatically commence. I am interested in the mundane view 
through to views that can smash political correctness, but as a chaotic piece of 
art, nobody can speculate the out come of which I feel is truly exciting. 
Eye
Description: 
A backlit glass painting made from 
wood, florescent tube lighting, toughened glass, wire & glass paint.
Concept: 
Eye started as a computer painting 
and as it looked like a stained glass window I decided to translate it into a 
glass painting. This painting is based on three minimal concepts: colour, light 
and shape. Which are the three ingredients for sight. 
Chance Song Paintings
Description:
Glass and light 
diffuser chance paintings, chance computer music, walkmans and A4 sheets of 
instructions.
Concept: 
The paintings and pieces of music are directed by a set of rules and a 
twenty-four sided dice. Each piece of music corresponds with a painting so the 
viewer can listen while looking at the painting. They are in control of 
themselves, I had no control of what they look or sound like.
In a Chance Song Painting there are systematically seven colours which 
run in this order:Red, orange, yellow, green, Blue, indigo & violet, which 
respond to seven musical keys:A, B, C, D, E, F, G. Starting from ‘red A’ in the 
centre of the painting and at the beginning of the tape, the colour and key 
follows their chance instructions. Then continuing again with ‘orange B’ thus 
slowly creates one flowing line of spectrum colour and musical keys, finishing 
at ‘violet G’. It is fascinating to see and hear the 
diversity of chance channelled with the innovative restrictive rules and 
instructions which acts like a art game with visual and sound alternately 
penetrating through each side of the painting and head phones.